Robots Meet Arts
The project aims to revolutionize primary school education by integrating educational robotics and coding into Arts and Humanities curricula. It focuses on developing comprehensive, training…
The project aims to revolutionize primary school education by integrating educational robotics and coding into Arts and Humanities curricula. It focuses on developing comprehensive, training…
The Metaverse Learning Hub (MLH) focuses on helping youth workers and organizations assist youth individuals with fewer opportunities in improving their personal, social, and professional…
The HerTechVenture project addresses the need for closing the gender gap in Tech entrepreneurship by addressing the factors that impede women from pursuing careers in…
MIL Skills project aims to address the challenges and needs of seniors by enabling them to develop media and information skills as well as the…
The EcoDigital project is an Erasmus+ KA2 school education project that raises awareness on the impact of digitalisation and develops educational resources and training materials…
The purpose of the AYH project is to design, prototype and develop evidence-informed guidance and supporting tools for youth, youth educators and policy makers on…
The ActGreenStory (AGS) project builds on partners’ past projects and capitalizes on innovative education methodologies for the development of green skills. The project seeks to…
INTERACTed is a project that aims to support primary school teachers to integrate interactive digital narratives (IDNs) to develop the social-emotional intelligence and empathy of…
The FEMIN-ICT project seeks to increase women’s visibility and empowerment in the ICT and digital economy driving in this way economic growth and wider social…
Since the start of the Covid-19 crisis, the school systems, and namely teachers and school staff, tried to reshape methods for learning, in a short…